Black Ops’ missions and environments are on par with a Hollywood action blockbuster. You do start to care, though, when bullets begin whizzing overhead. Yes, watching someone get tortured is horrendous, especially in first-person, but if you cannot relate, at all, to the person, you hardly care. But the ultimate downfall resides with the fact that it’s hard to relate to the man. Mason comes across like vanilla pudding– stereotypical for a first-person shooter game, and without anything distinct to separate him from the countless other grunts populating this genre. While the setup works well, the actual execution of the story falters on occasion as the game progresses. As such, Mason’s memories and past experiences comprise the missions of the game, allowing for the story to jump between years and locations and provide gamers with a huge variety of first-person shooting mechanics. Questions immediately flood your head as the captors interrogate Mason, who recounts what he remembers. Mason has no idea why he’s strapped to a chair, or whose voice is blaring through the speakers in an augmented way. Alex Mason, who is a hostage and being tortured for mysterious numbers. The setup for Black Ops works well, gripping players from the get-go. However, after the latest Call of Duty game’s full disclosure upon release, that is not the case. Radio silence on a key title usually points to a less than stellar game. Activision and developer Treyarch kept Call of Duty: Black Ops for Wii undercover up until its release.
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